Devil May Cry 5’s director wanted to prove pure action games still had a place

Over the last few years, game developer Capcom has experienced something of a renaissance after largely struggling during the industry’s push into HD. 2017 saw the release of Resident Evil 7, which shifted the long-running series to a first-person perspective, imbuing it with a new sense of horror. One year later Monster Hunter World debuted with a seamless, open-world structure that turned a once niche Japanese action series into a global phenomenon.

While all of this was happening, Hideaki Itsuno was secretly working on the first new Devil May Cry game in a decade. As he watched his peers’ continued success, the director says that he was largely unaffected by the resurgence of other iconic Capcom franchises. But he admits that it...

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